Hollow Knight: Silksong Player Uncovers Hornet’s Taunt as a Damage Source, Dedicate Hours to Defeating Every Boss: ‘It’s akin to Sisyphus Struggling with His Boulder’

Hollow Knight: Silksong Player Uncovers Hornet’s Taunt as a Damage Source, Dedicate Hours to Defeating Every Boss: ‘It’s akin to Sisyphus Struggling with His Boulder’

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Taunt Only Last Judge (Garama%) – YouTube Taunt Only Last Judge (Garama%) - YouTube
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While playing *Hollow Knight: Silksong*, many users are discovering the game’s taunt feature. When activated, Hornet shouts “Garama!” and can attract enemies closer, which can be strategically effective for jumping on them.

Recently, it was revealed that this taunt also inflicts damage. One player, known as Bloblumordthe3rd, has taken on the challenge of completing the game using only this method, dubbing the endeavor “Garama%.” They share their progress through weekly video updates.

The gameplay is marked by the slow pace as the player leverages the taunt, waiting patiently for optimal moments to utilize it successfully. Defeating even early bosses presents considerable challenges, as seen in their two-hour effort to defeat the act 1 finale.

Viewers have commented on the surprising effectiveness of the taunt in combat, with many expressing disbelief that it deals damage. One viewer noted, “This is like watching Sisyphus push the boulder and win,” while another remarked, “Silksanity will truly never end.”

Bloblumordthe3rd’s tactic has drawn comparisons to “ragebaiting” strategies, particularly evident when they face the *Cogwork Dancers*, where Hornet appears unimpressed by their coordinated movements.

Currently, the player is navigating act 2, encountering obstacles that require NPC assistance. Challenges arise particularly with aerial enemies, which may hinder the taunting strategy further into the game.

As they continue this unique playthrough, many anticipate their completion, particularly in light of the upcoming *Silksong DLC*.


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